Friday, January 31, 2014
Game Center Support in DragCore
I wanted DragCore to be the first game where I implement things like achievements and leaderboards. These social features could greatly increase it's popularity and longevity. Achievements provide some incentive and reward for playing and the leaderboards can drive players to play more or introduce the game to friends. My future games will have achievements too. I even have plans for some way of implementing leaderboards in my upcoming RPG.
I found plugins that totaled in cost at about $25, a steal when you consider Prime31 offers the plugins I require for $75 each. It's a good thing I did my research before purchasing that. The Unity asset store is really amazing during moments like this. Now I can easily implement Google Game Services for Android and Game Center for iOS courtesy of Plato Evolved and blaQkSheep.com.