Friday, July 25, 2014

Unicorn Training: Tile Maps Done


     All the maps are tiled out now. All that's left is to do some touch ups on the forest scenes and add some colliders. I want to connect every room in proper order using my door system so that the world is finally real and tangible. I'll worry about enemy and object placement once those are coded. I also wrote down which enemies will appear where in the GDD for reference later. There's 17 enemies in the works right now and if I keep up a decent pace I may have the whole game done a month early!

     I really want my first RPG to see the light of day and that day is sooo very close.

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