Tuesday, July 22, 2014
Using New Tile Map Skills
Shortly after starting to place dungeon tiles the old fashioned way I realized that it would take forever. Why not use tile mapping to save the background image as a prefab then place non-tile objects over that? It'll even save total memory in the final executable. So now I'm using the tilemap strategy I learned last week to make all the levels. It should be done by tomorrow. Then placing everything (besides enemies) should take another day.
I thought using this tile map editor would be amazing and dear lord is it a dream. What once took hours can be done in minutes. Tons of boredom and hand cramps resolved with a simple drag & drop interface. 2D Toolkit is beautiful and it continues to make my job way easier.