It's finally done! All the enemies and bosses have fully animated in-game forms! I just have to code them one-by-one and my game will be in near-beta completeness. Once I've finished the enemies I'll just need a few menu interface sprites before being left to balance and polish up the game. Getting these enemy sprites done once and for all is a huge relief because it took so much longer than I was expecting. Still, the game is roughly on schedule and should be in final playtesting by late September for an early October release.
|The organization is pretty messy. I'll sort this stuff better next game.|
Folders are your friends.