I was inspired by this Gamasutra article to get serious about using Google Groups for public testing. It may not be useful at the moment but having a playtest group / forum ready to go will benefit me in the long run. My upcoming game will be pretty community dependent as I try to make a competitive turn-based RPG. I'll need hundreds of Alpha and Beta testers to get it just right. Having tons of people involved in testing will help out marketing wise too as people spread the word.
If I ever release a public demo or give out early access codes, it's going to be to people in one of these groups. Yotes Games Exclusive will be for the few I choose to help me find things like game breaking bugs or play through spoiler filled story moments that I don't want the public to see. Yotes Games Playtest will be wide open for anyone to find, share, and post to. This is where I can get feedback on balancing and what people like, dislike, or get confused about. This would be the stable build I push onto YouTubers who want to play an early version of the game.
If you want access to public playtest builds of my future android games, participate in exclusive download code giveaways, or post on a forum that I will read regularly:
Join the Google Group: Yotes Games!