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Friday, October 16, 2015

Battle Gem Ponies: Aqua Class Moves


     Water is everywhere. The Pinto region even rests along the Sapphire Sea. In that very sea you'll find plenty of seaponies that are masters of the moves being listed today.

Check out some killer Aqua Attacks below!

Aqua Pulse

Class:  Aqua | Chaos
|  GP: 12   | POW: 60  |  ACC: 100  |  HIT: Energy  |
  • An ultrasonic pulse of water is ejected at the target, possibly dazing it.
Bubble Beam

Class:  Aqua | ---
|  GP: 12   | POW: 65  |  ACC: 100  |  HIT: Energy  |
  • A spray of exploding bubbles is ejected at the foe, possibly lowering the foe's speed. 
Claw Crush

Class:  Aqua | Ki
|  GP: 6   | POW: 50  |  ACC: 90  |  HIT: Contact  |
  • Slams the target twice with a heavy claw. The 2nd hit has a high critical-hit chance.
Coral Crush

Class:  Aqua | Earth
|  GP: 6   | POW: 65  |  ACC: 100  |  HIT: Contact  |
  • If the target's HP is half or less, this attack's power is doubled.
Downpour

Class:  Aqua | Chaos
|  GP: 3   | POW: 0  |  ACC: --  |  HIT: Status  |
  • The user summons heavy rainfall that persists for 3 turns, boosting Aqua power.
Geyser

Class:  Aqua | Fire
|  GP: 3   | POW: 120  |  ACC: 80  |  HIT: Energy  |
  • A high volume of boiling water is blasted at the foe, possibly leaving a burn.
Hydro Cannon

Class:  Aqua | ---
|  GP: 3   | POW: 150  |  ACC: 90  |  HIT: Energy  |
  • The foe is drenched by a powerful water cannon. The user must recharge afterwards.
Hydro Pump

Class:  Aqua | ---
|  GP: 3   | POW: 110  |  ACC: 80  |  HIT: Energy  |
  • A high volume of water is blasted at the foe under great pressure.
Muddy Tide

Class:  Aqua | Earth
|  GP: 6   | POW: 90  |  ACC: 85  |  HIT: Energy  |
  • A swampy wave crashes down on the foe, potentially lowering its speed.
Murky Water

Class:  Aqua | Plant
|  GP: 6   | POW: 90  |  ACC: 85  |  HIT: Energy  |
  • Muddy water swamps the target, potentially lowering its accuracy.
Slick Up

Class:  Aqua | ---
|  GP: 9   | POW: 0  |  ACC: --  |  HIT: Status  |
  • Makes the user slippery to raise its speed and evasiveness at the cost of accuracy.
Spray Spout

Class:  Aqua | ---
|  GP: 15   | POW: 40  |  ACC: 100  |  HIT: Energy  |
  • Forcibly ejects water at the target.
Steam Burst

Class:  Aqua | Fire
|  GP: 3   | POW: 140  |  ACC: 90  |  HIT: Energy  |
  • The user expels scalding steam that sharply lowers its energy attack stat.
Tidal Crash

Class:  Aqua | ---
|  GP: 6   | POW: 90  |  ACC: 90  |  HIT: Contact  |
  • The user slams into the opponent like a vicious wave.
Tsunami

Class:  Aqua | ---
|  GP: 9   | POW: 90  |  ACC: 100  |  HIT: Energy  |
  • Summons a tidal wave that crashes down on the foe. Leaves the foe soaked.
Water Splash

Class:  Aqua | Air
|  GP: 9   | POW: 0  |  ACC: --  |  HIT: Status  |
  • The user soaks the entire battlefield with water, halving the power of Fire for 5 turns.
Waterfall

Class:  Aqua | ---
|  GP: 9   | POW: 70  |  ACC: 100  |  HIT: Energy  |
  • The user drenches the opponent with a downpour of water, leaving the foe soaked.
Waterjet

Class:  Aqua | Steel
|  GP: 12   | POW: 40  |  ACC: 100  |  HIT: Contact  |
  • A pressurized crescent races to the target at breakneck speed, always hitting first.
Whirlpool

Class:  Aqua | Air
|  GP: 9   | POW: 35  |  ACC: 85  |  HIT: Energy  |
  • Creates a violent whirlpool that traps the target for 4 turns and leaves it soaked.


       So that wraps up the aqua class moves. Mostly offensive watery moves (as preferred by my favorite gym leader Misty) and a high chance of leaving ponies soaked, thus weaker to Ice and Surge attacks if your seapony knows any.

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