Friday, January 8, 2016

Battle Gem Ponies: Plant Class Moves


     Plant is the embodiment of nature. All the leaf related moves are gathered here and you'll find a number of tricky moves to add to some mix & match strategies.

Check out some killer Plant Attacks below!

Bullet Seed

Class:  Plant | ---
|  GP: 18   | POW: 25  |  ACC: 100  |  HIT: Contract  |
  • The user forcefully shoots seeds at the foe, hitting 2 to 5 times.
Drain

Class:  Plant | ---
|  GP: 9   | POW: 50  |  ACC: 100  |  HIT: Energy  |
  • The user drains lots of nutrients from the target to restore its own HP.
Frenzy Plant

Class:  Plant | ---
|  GP: 3   | POW: 150  |  ACC: 90  |  HIT: Contact  |
  • The user summons ferocious trees to attack the foe then recharges on the next turn.
Giga Drain

Class:  Plant | ---
|  GP: 6   | POW: 75  |  ACC: 100  |  HIT: Contact  |
  • The user drains many vital nutrients from the target to restore its own HP.
Grass Bash

Class:  Plant | Earth
|  GP: 9   | POW: 100  |  ACC: 90  |  HIT: Contact  |
  • The user draws power from the ground to deliver a powerful blow.
Leaf Blade

Class:  Plant | ---
|  GP: 9   | POW: 75  |  ACC: 100  |  HIT: Contact  |
  • The target is slashed with a long, sharp leaf. It has a very high critical-hit chance.
Leaf Storm

Class:  Plant | ---
|  GP: 3   | POW: 130  |  ACC: 85  |  HIT: Energy  |
  • Deals damage with a torrent of leaves, sharply lowering the foe's energy attack stat.
Tornado Thorns

Class:  Plant | Air
|  GP: 6   | POW: 75  |  ACC: 90  |  HIT: Energy  |
  • A tornado of sharp barbs encircles the foe and its next attack will cause recoil harm.
Leech Seed

Class:  Plant | ---
|  GP: 6   | POW: 0  |  ACC: 90  |  HIT: Status  |
  • A seed is planted on the target. It steals a bit of health every turn.
Nature Blast

Class:  Plant | ---
|  GP: 6   | POW: 100  |  ACC: 80  |  HIT: Energy  |
  • The user draws life energy from nature and fires the collected energy at the foe.
Nature Power

Class:  Plant | Light
|  GP: 9   | POW: 70  |  ACC: 100  |  HIT: Energy  |
  • The user fires power drawn from nature. This may lower the target's energy defense.
Psycho Leaf

Class:  Plant | Esper
|  GP: 12   | POW: 60  |  ACC: --  |  HIT: Energy  |
  • The user scatters strange leaves that chase the target.
Razor Leaf

Class:  Plant | ---
|  GP: 15   | POW: 55  |  ACC: 95  |  HIT: Energy  |
  • Sharp-edged leaves are launched to slash the foe. It has a high critical-hit chance.
Sap

Class:  Plant | ---
|  GP: 15   | POW: 20  |  ACC: 100  |  HIT: Energy  |
  • The user drains nutrients from the target to restore HP. Has a high critical-hit chance.
Seed Mortar

Class:  Plant | ---
|  GP: 9   | POW: 80  |  ACC: 100  |  HIT: Contact  |
  • The user launches a shotgun style barrage of hard-shelled seeds at the target.
Sleep Dust

Class:  Plant | Esper
|  GP: 9   | POW: 0  |  ACC: 75  |  HIT: Status  |
  • Sleep-inducing dust is scattered around the foe.
Stun Spray

Class:  Plant | Surge
|  GP: 12   | POW: 0  |  ACC: 75  |  HIT: Status  |
  • A cloud of paralyzing powder is ejected at the foe.
Sun Roots

Class:  Plant | Light
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |
  • Lays roots that restore the user party's HP every turn. The roots can be destroyed.
Swift Leaf

Class:  Plant | ---
|  GP: 9   | POW: 90  |  ACC: 100  |  HIT: Energy  |
  • Fast flying leaves are thrown at the opponent, hitting first every time.
Tangle Vine

Class:  Plant | ---
|  GP: 12   | POW: 60  |  ACC: 100  |  HIT: Contact  |
  • Vines forcefully pull the foe to the ground. Does more harm to airborne targets.
Vine Attack

Class:  Plant | ---
|  GP: 15   | POW: 40  |  ACC: --  |  HIT: Contact  |
  • The user lashes the foe with thin vines that chase the opponent. High critical chance.


       And there goes the list of grassy moves. You may have also noticed the change from increments of 5 to 3 for the moves' GP. Since the teams are only up to 3 ponies each, going by 5's leads to one pony taking out the other team with 5 Fire Blasts in a row (8 if a GP boosting item is used).

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