Posmask |
Get a sugary sweet pile of details on this week's gamedev progress below the break.
An example of my constant indecision. I just keep changing my mind on which pony colors to go with! |
Here's a bunch of WIP pony designs. Start with a bunch of shapes I like, then colors, then tweak some unique features onto them. I'd consider this snapshot selection 60% done. |
- Edited Pony Sprites (resizes, new colors, minor detailing, and some saved for ultra forms)
- Analyzed Story Progression
- Imagined Playthrough of Entire Game on Paper
- New/Updated Credits Music
Lessons Learned:
- I think I can say my game is paced better than Diamond and Pearl. At least, according to this video anyway. Which is good because it reminds me that even the official Pokemon games aren't always perfect.
Being that the character designs are so important, taking the time now to tweak them and make sure they're unique, beautiful, expressive, and perfect will pay off in the long term. I don't want any of them to be basic or forgettable. I'd like to see fanmade merch of every single one someday.
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More progress is to come and the placeholders are still under construction. But once they're done, development gets fun again. I make the functionality, then I pretty it up for beta release. Fix the bugs after that, then finally launch. It's not impossibly far away, it's just a long stretch ahead.
Just hope my new workout/sleep schedule succeeds in keeping me awake for longer overnight sessions. A few months of crunch is just what needs to happen to get this game out on time.
Just hope my new workout/sleep schedule succeeds in keeping me awake for longer overnight sessions. A few months of crunch is just what needs to happen to get this game out on time.
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