Tuesday, July 18, 2017

Battle Gem Ponies DevLog #131 (Tiles, Tiles, Tiles)



     Spent just about the whole week making placeholder tiles and arranging them in the most efficient way for both memory and ease of use. Another single day task that turns out to be a week long event.

Tuesday, July 11, 2017

Battle Gem Ponies DevLog #130 (Ponatina & Presentation Pieces)


     Remember back when I showed that list of ponies and that other time I mentioned the starter from this game would be a lot like Eevee? This is that pony. Ponatina! The mysterious companion you'll meet at the start of your adventure!

Get some regular gamedev news below.

Tuesday, July 4, 2017

Battle Gem Ponies DevLog #129 (FREEDOM!! And... Pressure!?)


     I WAS planning on celebrating Independence Day with the sweet, freeing release of BGP Pre-Alpha 7.0, but then I checked my emails and something came up... Turns out I'll be hosting the Battle Gem Ponies panel at BronyCon 2017 after all! Now pressure's on because I have exactly one month to build an impressive Alpha to showcase in front of the biggest crowd yet.

     Dive on down below the page break for a time-capsule of this past week's gamedev events and plans for what's to come.

Tuesday, June 27, 2017

Battle Gem Ponies DevLog #128 (One More Delay)

This situation bites.
     Instead of continuing to keep folks in the dark another week while I bang my head against the wall between 10pm and 5am every night, I figure I should just admit that this demo is taking way longer than I planned for. Turns out animating the battle sequences in order is a lot harder than coding the logic behind it all. A weekend-long polishing task has turned into a multi-week task and I'm too deep into this programming mess to just release a build with just the numbers.

     So in short, the demo I wanted out last Friday probably isn't coming until this Friday. But I can't even promise that. I'm just going to try and get it out ASAP.