Tuesday, October 6, 2015

Battle Gem Ponies DevLog #41 (Human Sprites & RoShambo Updates)

     As we enter into October game development time becomes clearer. At a steady work pace I should have 2 demos out by Christmas. Nearly all my NPC sprites exist and 8 of them are fully animated. That means I can get to work on the overworld this weekend and animate the other sprites later. This game is coming together piece-by-piece.

I'm all hyped up on gamedev lately! Find out what's been fueling my personal hype below!

Friday, October 2, 2015

Battle Gem Ponies: Fire Class Moves

     Battle Gem Ponies would be a snorefest if it weren't for the awesome moves your pony can learn! Whenever there isn't any new feature to report, expect to see blog posts like this that show off all the cool stuff in the game. Whether it be a set of items, attacks, or information about a town.

     Hopefully these will keep things interesting for you guys while I chip away at the game behind the scenes. To kick things off, we'll be covering Fire class moves. There's quite a few moves for some classes, so I'll be splitting larger posts into 2 equal parts.

Check out some killer Fire Attacks below!

Tuesday, September 29, 2015

Battle Gem Ponies DevLog #40 (NPCs, LinkedIn, & Crowdfunding My Heroes)

A lot of catch-up gaming happened this week.
It's been a while since I just sat down and enjoyed playing a game.
     I admit to some serious slacking this week, but on the technical side, I was researching a lot of games I've been curious about. thanks to my friends I've now tried out Catherine, Metal Gear Rising, Alice: Madness Returns, Hyrule Warriors, Mario Kart 8UnderTale, and InFamous 2. It's been refreshing honestly, and my creative batteries feel recharged.

You can still see some of this week's accomplishments below.

Friday, September 25, 2015

Confirmed Capture Gems

     In Battle Gem Ponies you capture the magical essence of a wild pony and keep it inside of something called a Command Gem. You use this Command Gem to transform your pony into whatever pony/stat/moveset combination you want. You have a pony trainer device that holds up to 3 of these Command Gems. The device takes the unique signature of the gem and transfers it to your pony, allowing you to swap through forms as if the device were a TV remote.

     To claim a wild pony's signature for your own pony you'll need to use that same device to scan, copy, then print the signature onto empty Command Gems called Capture Gems. Once a Capture Gem holds a pony's signature, it becomes a Command Gem.

     Capture Gems come in a number of different forms and using the right kind under the right circumstances makes the capture process much easier. Get a list of all the different ones below.