I know this must come as a shocker for those following my gamedev adventures, I mean, really the decision came out of nowhere Tuesday night. I finished up the HUD and stared at it. I pulled up the icon and stared at that too. I finally gave into the voice that kept saying "This isn't going well." and imagined how much happier I'd be if I could just start my dream project that I've put off for 5+ years. Something I could spend a year or more on rather than rushing it out before school starts again.
I am cancelling the production of Dragon Souls Prologue indefinitely.
You can catch a full breakdown of lessons learned and what I was thinking below the break. Just know that I'm working on something much better now. The thing I've wanted to do since I fist learned programming. A game that does everything I wish Pokemon would do.