Friday, April 29, 2016

Battle Gem Ponies: Pre-Alpha 4.5 [Delayed because BUGS]

Version 4.5 was supposed to be up today...
     This one's a minor update with some bug fixes, new sprites, new text box system, and full gamepad/keyboard support. It's a sort of halfway point between the last version and the big jump to version 5 (where the game starts looking real). Too bad the gamepad control functionality is acting up. Now whenever a menu pops up, the game gets confused as to what the button presses do and locks you into a certain screen, making the game unplayable.

     As always, when the game is ready it'll be up on I'm betting the bugs can be squashed by the time final exams are over and I can concentrate on it. I'm kinda drowning in last minute projects and cram sessions, so programming this game an hour at a time isn't getting me very far.

Look forward to the 4.5 update in early May.

Tuesday, April 26, 2016

Battle Gem Ponies DevLog #70 (PCT Game Jam Spring 2016)

     I made a Game Jam title this weekend about a mermaid with a monster mouth that eats smaller fish. And yes, the text in the logo is a mashup of Hungry Howie's, The Little Mermaid, and Viral Hunger. The theme was Murphy's Law: Anything that can go wrong, will go wrong.

     I woke up that morning with the vision of some kind of game involving mermaids and Fish Feaster with Shantae style graphics. I managed to make that random dream fit with the theme by adding elements of escalating difficulty and humor.

Get some more #GameJam goodness below!

Friday, April 22, 2016

Battle Gem Ponies: Steel Class Moves

     You'll need to steel yourself for these hard-edge attacks and defensive buffs. Making puns like this gets hard as steel after a while. I steel can't even believe I'm letting this paragraph get published. Oh well... Better steel yourself for this one. Hardcore moves like these make the Steel class one of the toughest in the game.

Grab your hard hat and come see which Steel Attacks will help you cut through the competition!

Tuesday, April 19, 2016

Battle Gem Ponies DevLog #69 (Lookin' Good)

     Getting pretty excited about graduating so soon, but with that comes the pressure of finishing these last few exams with top grades to make sure nothing goes wrong. Nightmare scenario would be the surprise failure of a class and having to take a summer course. To make sure I get out of here alive, I'll need to cut out some dev time to "study" (memorize answers to questions in the short-term so I can regurgitate them in a couple weeks, like a good little student).

     After all this madness... Freedom is so close. Check out this week's madness below the break.