Friday, November 27, 2015

Should I Make a Patreon?

     Looking at Ambient Prologue's Patreon and Path of Light's Greenlight got me thinking about setting up a tip jar for people to help me along too. Patreon allows people who are really excited and supportive to donate money to creators they like. This could make saving for things like an LLC certification much easier for me.

     There's also alternatives like IndieGoGo, GoFundMe, and the current Paypal donation button sitting atop the right side of my website. With Patreon there's a looming obligation to keep paying while with other services it feels like just a one time thing.

     If I go through with it, my tip jar push will go up the same day Pre-alpha V3 of Battle Gem Ponies does. Read on to see current thoughts and perk ideas for all this.

Tuesday, November 24, 2015

Battle Gem Ponies DevLog #48 (Playmaker vs Coding Better)

     Approaching the end of November and most of my time is being eaten by schoolwork! It's nice to have something new added to my portfolio and I'm glad to have so many ideas in my head post-game jam that I can flesh out over time and develop after BGP. I'm also facing finals after Thanksgiving, but that should be easy now that I finished all of my semester long projects. It's so weird to think that I'll be an adult making video games full time at this point by next year.

Get some #gamedev below the break!

Friday, November 20, 2015

Bored to DEATH ( @PCTGameJam Fall 2015 )

The theme was "Uninteresting Jobs"
So I made a game about watching paint dry.
Play It Here!
     Bored to DEATH is a two-button game about goofing off while your boss isn't looking. It was made in Unity for my school's 12 Hour Game Jam where the theme was "Uninteresting Jobs". The iconic boring office job came to mind. I even replaced the computer with a wet painting you have to watch dry out just to drive the point home.

     You can use Left and Right mouse clicks to alternate between goofing off and working. If you work too much you will literally die of boredom and if your boss catches you dancing around, you'll be fired and die on the spot. A happiness meter displays how close you are to dying and you can see when your boss is approaching your cubicle. This is all done using crude animations and random art assets from across Google Images.

Tuesday, November 17, 2015

Battle Gem Ponies DevLog #47 (Game Jam & RoShamBo Complete!)

The Game Jam theme was "Uninteresting Jobs"
So I made one about watching paint dry.
     The big game jam I was looking forward to all week finally happened! It was nice to put my energy into a cute little project since Battle Gem Ponies can get pretty overwhelming sometimes. The theme was "Uninteresting Jobs" so after a lot of doodles and pitching to myself I came up with a two button game about goofing off at work.

Get some details on that and other happenings below the break.