Friday, July 22, 2016
I had a great time at BronyCon, but there was a little hurdle I tripped over that weekend...
I had a gamedev's worst nightmare on what I was building up as the most glorious day of my life. Technical issues... See how they destroyed me and/or made me stronger below the break.
Wednesday, July 20, 2016
Long silence, huh? Took a while for my determination to kick back in after post-con depression dragged me under like a hungry Kraken. The first draft of this post being deleted just as I hit the publish button yesterday didn't help motivate me either.
I'm ready to talk about BronyCon now and get back to BGP after a solid week of no gamedev! Get some belated BronyCon details below!
Friday, July 8, 2016
The BronyCon panel is happening today and to celebrate, the newest version is now available for Android, PC, and Mac platforms! The panel attendees will get to see a live demonstration, but those of you at home get to enjoy some pony gaming fun today too!
This game should be gamepad friendly (and if not, tell me in the Bug Report forums). Next update will feature tons of little touches and activities to do in the overworld as well as a bunch of new ponies to battle with and capture. Thanks for keeping up with the game's development and enjoy playing BGP Demo 5.0!
Tuesday, July 5, 2016
This is it. I fly away tomorrow, reunite with friends the next afternoon, and face the crowd the day after. After working my fingers to the bone (well, more like my legs and wrists from this intense sitting position) people will finally get to see my labor of love. Emphasis on labor because this is mentally exhausting.
The trailer is done and I'll be rounding up bugs to the very last day. I'll probably even work on the plane. Whatever it takes to ensure this game is impressive on Friday.