Friday, July 31, 2015
It's finally here. A version of Battle Gem Ponies you can play! Have a blast with the 6 available ponies in simple randomized battles against the computer. This is the game at its earliest possible form so expect quality to skyrocket with each preview release over the next year.
In the next update you can expect improved mechanics, bug fixes, special move functionality, customizable attacks, an overworld to explore, local multiplayer, and gamepad support.
If you're new to BGP and plan on attending BronyCon 2015, be sure to check out the Battle Gem Ponies panel in the Hall of the Moon Sunday, August 9th from 1:45pm to 2:45pm.
Tuesday, July 28, 2015
|Battle Animations are done! Just have to fix some annoying bugs and release!|
Get a bunch of actual completed things below.
Friday, July 24, 2015
I know I said it'd be done by this date at the latest, but that just goes to show how unpredictable this game development stuff can be. It's no wonder so many games get delayed multiple times. So many things can go wrong out of the blue.
But judging by how close I am to finishing now (and how much I did last week) I'm guessing I'll have a demo ready by Tuesday night. I'll even have extra time to polish and make a gameplay video of it before release on Friday!
|Just need to put finishing touches on! 5 more days tops!|
Tuesday, July 21, 2015
This week has been downright explosive. So much news... Multiple convention schedules, new business opportunities, completed animations, a public demo that should be ready by Friday, and more. I even weeded out the fluff and decided on the 60 must-have ponies to put in the game. Let's just dive into it! Catch this crazy week in gamedev below the break!