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Tuesday, March 28, 2017

Battle Gem Ponies DevLog #115 (Miss One Mark, Make Another)


     The Battle Gem Ponies Steam Greenlight Campaign is still ongoing, but the service is rumored to be shutting down some time next month. I can still update the game and hope for a miracle before Greenlight closes it's doors for good, but at this point I'm not expecting to make it. BGP will be pushed as a mobile game,  but will still have PC/Mac/Linux versions available through Itch.io.

     It doesn't spell DOOM for the project or anything, it's just a demonstration that people need something more polished than what I launched with to make it at this point in Steam Greenlight's troubled lifespan. I'll try again via Steam Direct once the game is actually complete and see if I can get a different reaction on that platform. Just hoping that it doesn't end up costing an arm and a leg.

Tuesday, March 21, 2017

Battle Gem Ponies DevLog #114 (Plugging Away)


     Progress for this week has mostly just been behind the scenes stuff. Editing entires in spreadsheets, fixing bugs, altering animations, positioning sprites, making textbox options more dynamic, and stuff like that. This upcoming week is where I'll be putting in notable features like pony riding, new moves, and nicknaming.

Tuesday, March 14, 2017

Battle Gem Ponies DevLog #113 (Roster of 12)


     The new ponies have been implemented, the animations play, and I even dealt with sprite distortion bugs. Altogether, adding these new ponies to the game has pretty much eaten up this entire month and I need to find a new way to do all this. Efficiency is a must if this game is set to come out in time.

Tuesday, March 7, 2017

Battle Gem Ponies DevLog #112 (Animating Demo Ponies)

So, this is a thing that can happen now.
Ridable ponies coming soon!
     There's really not a lot going on this week besides pony pixel art. Just finished making sprites to animate 6 new ponies that will finally give the demo some much needed variety. Now I have to import them into the game and make sure they look right in action.

Friday, March 3, 2017

So, About BGP's New Look and Copyright...


     This is a post about clearing the air of any C&D worries. I wanted to break down just how legally safe this all is once and for all since the majority of comments I see for this game revolve around conversations of "this will be taken down because X looks like Y".

     Hopefully some explanation combined with the game's recent graphical update on Steam Greenlight will put those Cease & Desist concerns to rest.