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Wednesday, September 19, 2018

Battle Gem Ponies DevLog #188 (Working Man By Day, Indie Dev By Night)


     Finally scored that gosh-dang job after months of chaos!

     The publisher hunt is over... The job hunt is over... The storm is finally settling and I can start making a game plan. Not a literal game design plan, but you know. An adjusted 5 year plan with branching paths and failsafes sort of thing.

     October is around the corner, and I can't stall any longer for these 50/50 chances in tech cities across the country making sweet sounding proposals but taking weeks at a time to get back to me. 

     I got a software engineering offer from a place within driving distance where I'll have a chance to learn, a chance to excel, the ability to satisfy all my financial objectives, the ability to start as soon as Monday morning, AND it allows me to still live close to my friends and family as well as the growing Orlando gamedev community!

     Excited for this next chapter in my journey, doing the common indie thing of kicking ass at a day job to earn enough money to live on, enough to kill debt, and enough to save for the long term. Burning midnight oil to bring a dream project to life, no matter how many months / years / decades / centuries it takes.

     So here's one last devlog where no progress on BGP is made, but lots of things to reflect on about these past 2 transformative months.


Wednesday, September 12, 2018

Battle Gem Ponies DevLog #187 (When Will This Be Overrrr?)


     I swear, this isn't even a Battle Gem Ponies development blog anymore. It's me applying to every Unity Programming job on Earth and waiting weeks at a time for a response. Another week flew by and BGP gets covered in dust. But at least more promising opportunities are coming up lately. Just waiting for any one of them to throw me a decent concrete offer for a mid tp senior position and I'll probably jump on it.

The job search continues in this week in gamedev.

Wednesday, September 5, 2018

Battle Gem Ponies DevLog #186 (Uncertain Future)


     It's a week of nervous pacing back and fourth. I truly have no idea what my life could be like come December and it's pretty darn scary. I could pick and choose, but there's also the very realistic chance of rejection to account for. 

     Job hunting sucks, but it looks like this is just how its gonna be all September. I'd like to get swept off my feet next week and have a 6 digit salary put in my lap to finally put a countdown clock on my stupid $50K+ of debts, but I gotta be emotionally prepared for worst possible scenarios too.

     I really hope I can just find a place to make cool games and apps. Many doors ahead... Which ones will open?


Wednesday, August 29, 2018

Battle Gem Ponies DevLog #185 (Scrambling Intensifies)


     Folks don't seem eager to get back to me in a timely manner, so now I'm applying for every job and publisher opportunity at once to see who bites. Time's running out and I gotta get going with this before October comes and goes. 


Not lot of gamedev this week, but a whole lot of panicking. More on that below.