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Friday, May 3, 2019

Unicorn Training Returns to Google Play!


     It was down for a long while, but I finally put my first RPG back up on the Google Play store for all to see! Unicorn Training is the top-down shooter adventure I made after a series of practice games to train me up to becoming a developer capable of making the huge games I see in my head. 

      If you're curious about how my first attempt at that turned out, go download it now!

Tuesday, April 30, 2019

Battle Gem Ponies DevLog (April: Align the Stars!)


     The first Patreon exclusive Yotes Games post just went up for those curious about the game's progress this past month. It's got screenshot breakdowns, what roadblocks have been stumping me, and a look at what's to come over the next 30 days.

     Chipping away at this project one day at a time. Looking forward to generating some YouTube hype as soon as the prototype build is done.

Sunday, March 31, 2019

Battle Gem Ponies DevLog (March: Warmed Up & Eager)


     The Unity project has been cracked open and filled with placeholders and tools for actually developing a playable build now. One screen at a time, one placeholder at a time, one feature at a time.

     There's a long road ahead and I can already see myself going mad trying to animate all these ponies and debug every feature, but that's what makes this work. It's the tedious price paid to get to where I wanna be. And where I wanna be is online sharing links to my finished game for folks to check out.

    A lot of gamedev went on this past month. Hope to be dishing out some videos on the matter soon enough. See what's cooking so far below the break!


Thursday, February 28, 2019

Battle Gem Ponies DevLog (February: Charted Out)


     Off to a slow start but settled into a decent development routine at last. Plus, I've got heckling coworkers now to poke & prod me on a daily basis about getting this game done. Also, a new Pokemon game was announced, and it looks like its following the same formula I'm getting tired of, leading me to feel more fired up than ever to deliver my take on the elemental turn-based RPG system.

     If you want to know exactly what's on my dev plate going forward, then you'll like the production document cut & paste in this February blog.

See what's been up this past month below the break!