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Wednesday, August 29, 2018

Battle Gem Ponies DevLog #185 (Scrambling Intensifies)


     Folks don't seem eager to get back to me in a timely manner, so now I'm applying for every job and publisher opportunity at once to see who bites. Time's running out and I gotta get going with this before October comes and goes. 


Not lot of gamedev this week, but a whole lot of panicking. More on that below.

Wednesday, August 22, 2018

Battle Gem Ponies DevLog #184 (A Mad Scramble)


     It's been one hectic week. Job searches, contract work researching, phone interviews, resume remakes, documents galore, and listing a whole lot of things that'll cost a whole lot of money over the next year. Current mission status? I'm looking for a publisher to finance the upcoming breakout hit of Yotes Games, LLC. That's right, Yotes Games just became a real-deal company! 

     It's as official as it gets. And it'll make contracts and legal protection a lot less risky for me and a lot more straightforward for anyone I strike a deal with. I made a list of compatible publisher options and I'm pitching the game to them one-by-one. Someone says no, too bad, next in line. I figure out of the 20 of em I narrowed the list down to, one will agree I'm a perfect fit and give Battle Gem Ponies the budget needed to carry on to Launch Day!

Get yourself a whole buncha hoopla and gamedev news below!


Wednesday, August 15, 2018

Battle Gem Ponies DevLog #183 (Patron Palooza)


     I got an itchy twitch finger and put up the new Patreon ideas immediately. Still eager for feedback and willing to add any new ideas or mix things around, but I really felt like kicking off August with the new revamp and just having that ready to go as soon as my first couple YouTube videos go up.

    And new videos will be popping up twice a week at least for the next little while, just to build some momentum. It's all really exciting stuff and I can't wait to see how it grows. 

Now then... Onto to the devlog!


Wednesday, August 8, 2018

Battle Gem Ponies DevLog #182 (Gotta Gain Marketing Chops)


     A key problem with Battle Gem Ponies right now is that nobody knows it exists. How do I let people who'd probably like it know it exists? Well, sitting here and talking about it on my website nobody's heard of isn't getting the job done. And an occasional mention here and there on high traffic blogs isn't working either. 

     How about I take it to the hypest place on the information highway? The place people specifically go to look to see interesting things they'll probably like...

     YouTube. I'm talking about YouTube. I need to take my channel seriously and start pumping out videos that show what the game is all about, what I'm all about as a dev, and for the love of all things holy get my Patreon numbers up before my debts swallow me whole (this game is officially years too late and things I've been putting off won't stay at bay forever). 

     See all the different ways I plan to save my butt financially by pushing Battle Gem Ponies under a much bigger spotlight in this week's development log!

Tuesday, August 7, 2018

Brainstorming New Patreon Plans, Rewards, & Goals

I'm brainstorming some new plans for making the Yotes Games Patreon a much bigger deal. My general idea is that I need to put more effort into my YouTube channel due to the level of engagement that gets out of people.

But I'd like to hear some feedback from you! It'd be super great to hear someone else's take on where I should take this crazy train next. Or hear exactly why you personally wouldn't donate to my Patreon but would to another. What rewards would you like to see? Should the project be more polished? I wanna know how to get strangers completely HYPED about this game!

Trying to emulate the success of ALBDifferent, Exiled, & YandereDev here, and a solid YouTube effort is the key ingredient I'm neglecting. Even just read an article today about how Fighting is Magic might not've exploded if that demonstration trailer didn't get shared left and right earning 900,000 views. Nerds like me read development blogs, but everybody watches videos. I outta make some videos.
Check out the huge list of ideas about how I'ma to do just that below the break! (regular gamedev posts coming back tomorrow)

Wednesday, August 1, 2018

BronyCon 2018 Complete!



     Gonna spend some time recovering after BronyCon, panel went great! Update coming soon.