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Tuesday, January 31, 2017

Battle Gem Ponies DevLog #107 (New Drawings, Bug Fixes)


     Lots of spritework was done this week and it's not even close to over yet. It may end up delaying the next build by a week, but it should be worth it with all the improvements being made.

Friday, January 27, 2017

Pony Sprites (Work in Progress)


     Here's what I've got so far. The main problem was Vinerva looking way too much like MLP's The Maneiac. I touched up a bunch of other ponies too while I was at it. When I get all 60 of them finished, I'll be remaking all the promotional art and make sure the new designs pop up on Google Images first. Open up the full post to see a bunch of WIP pictures.

Tuesday, January 24, 2017

Battle Gem Ponies DevLog #106 (Back in Action)

Sorry for the silence! Been away from the computer for a while.
     Yotes Games is back after vanishing for a few weeks to take care of some personal business, study feedback from the Greenlight campaign, email a lot of people, and set sights on a more defined finish line. The next steps of development are clear, and now it's just a matter of getting it done in a timely manner. Aiming for a major update release mid-February.

Friday, January 6, 2017

Scrapped: Portrait Mode

Prying my eyes off the Greenlight campaign for a bit to look a couple years back at old plans for BGP.
     The decision isn't set in stone just yet, but I am considering saving one-handed vertical play for the next game. As a time saving measure, this could wipe a month of debugging clear. That's because implementing a portrait mode would mean having 2 versions of every single menu and HUD and giving the player the ability to swap between them at any moment which could break the game in all kinds of ways (I shiver at just the thought).

Take a peek into my head over the matter in the wordy blog post below.

Tuesday, January 3, 2017

Battle Gem Ponies DevLog #105 (Thoughts on Greenlight Launch)


     This... has been one hectic week, and it's only Tuesday.

     Let's talk about what I've learned from releasing the BGP Pre-Alpha on Steam Greenlight.

Sunday, January 1, 2017

Battle Gem Ponies Hits Steam Greenlight!


     To kickoff the new year, Battle Gem Ponies is going to make some noise on Steam Greenlight! The turn-based pony RPG is back with some highly requested features like pony-surfing, capture mechanics, and a few new customizable moves. 

     If you want to check out the newest build for yourself, just click the link below. If you'd like to see this game on Steam someday, be sure to give a thumbs up on the Greenlight page!


(And check back here for monthly updates!)