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Friday, October 30, 2015

BGP Battle Items (Part 2/3)

The Legend of Zelda: Ocarina of Time
     Here's the next 25 Battle Items for Battle Gem Ponies, making this the second third of all 75 of them. Take a look at how each one affects your pony in battle! (Part 1, Part 3)


Tuesday, October 27, 2015

Battle Gem Ponies DevLog #44 (Tile Maps Tested!)


     Battle Gem Ponies now has levels that you can travel between. Full maps you can walk around! Judging by what's happened so far, I won't be making that Birthday deadline I wanted for tomorrow. The game is looking good, but the road ahead is still a long one. I cut of an extra 30 mins of sleep time just to get a little bit more work time before I eat breakfast and head to class.

Get some details on this busy week below.

Friday, October 23, 2015

Confirmed BGP Healing Items


     Today I'm showing some of the consumable items in BGP. Not be be confused with pony-equipable battle items, these are things like potions and poison cures that keep your pony conscious. Check below the break for item descriptions and details.

Tuesday, October 20, 2015

Battle Gem Ponies DevLog #43 (BronyCon in the Future)


     Progress is steady but big changes are coming on my end. I'm shifting focus from art to programming and design but I'm also shifting my pipeline from PC to Mac because my poor old Dell computer is literally falling apart. Pieces come off, the display glitches out unless plugged in via HDMI, there's a 40% chance to freeze crash whenever I shut down, and the fan barely works no matter how much I clean it out.

     I've successfully pushed the laptop to the limit, but I've got this $1600 machine over here (a rip-off, I know) that could become my new gamedev hub. Get more on that, BronyCon 2016 hype, and some details on what ideas I've been drafting in today's Yotes DevLog.

Friday, October 16, 2015

Battle Gem Ponies: Aqua Class Moves


     Water is everywhere. The Pinto region even rests along the Sapphire Sea. In that very sea you'll find plenty of seaponies that are masters of the moves being listed today.

Check out some killer Aqua Attacks below!

Tuesday, October 13, 2015

Battle Gem Ponies DevLog #42 (Donations & Swapping Hats)


     Sprite season is over and it's time to make some more tangible progress. I'm planning to wake up earlier and work faster to get closer to the next public build. Time to put on my coding hat and get my capstone project wrapped up. Once I do I can fix up the BGP battle calculations and release another demo by my birthday, October 28th.

Time is ticking away! Let's go!

Friday, October 9, 2015

BGP Battle Items (Part 1/3)

The Legend of Zelda: A Link to the Past
(I have no relevant pictures for this post)
     BGP features 75 different Battle Items that you can equip to your equine and get a competitive edge in battle. They compensate weaknesses, boost strength, and can even throw wildcards at your opponent's face. Going in alphabetical order, I'll be listing off the combat items you can use in Battle Gem Ponies over the weeks 25 at a time. The game is still in development, so like everything else, things are subject to change. Especially when time comes to start balancing. (Part 2, Part 3)

Tuesday, October 6, 2015

Battle Gem Ponies DevLog #41 (Human Sprites & RoShambo Updates)


     As we enter into October game development time becomes clearer. At a steady work pace I should have 2 demos out by Christmas. Nearly all my NPC sprites exist and 8 of them are fully animated. That means I can get to work on the overworld this weekend and animate the other sprites later. This game is coming together piece-by-piece.

I'm all hyped up on gamedev lately! Find out what's been fueling my personal hype below!

Friday, October 2, 2015

Battle Gem Ponies: Fire Class Moves


     Battle Gem Ponies would be a snorefest if it weren't for the awesome moves your pony can learn! Whenever there isn't any new feature to report, expect to see blog posts like this that show off all the cool stuff in the game. Whether it be a set of items, attacks, or information about a town.

     Hopefully these will keep things interesting for you guys while I chip away at the game behind the scenes. To kick things off, we'll be covering Fire class moves. There's quite a few moves for some classes, so I'll be splitting larger posts into 2 equal parts.

Check out some killer Fire Attacks below!