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Friday, April 29, 2016

Battle Gem Ponies: Pre-Alpha 4.5 [Delayed because BUGS]

Version 4.5 was supposed to be up today...
     This one's a minor update with some bug fixes, new sprites, new text box system, and full gamepad/keyboard support. It's a sort of halfway point between the last version and the big jump to version 5 (where the game starts looking real). Too bad the gamepad control functionality is acting up. Now whenever a menu pops up, the game gets confused as to what the button presses do and locks you into a certain screen, making the game unplayable.

     As always, when the game is ready it'll be up on I'm betting the bugs can be squashed by the time final exams are over and I can concentrate on it. I'm kinda drowning in last minute projects and cram sessions, so programming this game an hour at a time isn't getting me very far.

Look forward to the 4.5 update in early May.

Tuesday, April 26, 2016

Battle Gem Ponies DevLog #70 (PCT Game Jam Spring 2016)

     I made a Game Jam title this weekend about a mermaid with a monster mouth that eats smaller fish. And yes, the text in the logo is a mashup of Hungry Howie's, The Little Mermaid, and Viral Hunger. The theme was Murphy's Law: Anything that can go wrong, will go wrong.

     I woke up that morning with the vision of some kind of game involving mermaids and Fish Feaster with Shantae style graphics. I managed to make that random dream fit with the theme by adding elements of escalating difficulty and humor.

Get some more #GameJam goodness below!

Friday, April 22, 2016

Battle Gem Ponies: Steel Class Moves

     You'll need to steel yourself for these hard-edge attacks and defensive buffs. Making puns like this gets hard as steel after a while. I steel can't even believe I'm letting this paragraph get published. Oh well... Better steel yourself for this one. Hardcore moves like these make the Steel class one of the toughest in the game.

Grab your hard hat and come see which Steel Attacks will help you cut through the competition!

Tuesday, April 19, 2016

Battle Gem Ponies DevLog #69 (Lookin' Good)

     Getting pretty excited about graduating so soon, but with that comes the pressure of finishing these last few exams with top grades to make sure nothing goes wrong. Nightmare scenario would be the surprise failure of a class and having to take a summer course. To make sure I get out of here alive, I'll need to cut out some dev time to "study" (memorize answers to questions in the short-term so I can regurgitate them in a couple weeks, like a good little student).

     After all this madness... Freedom is so close. Check out this week's madness below the break.

Friday, April 15, 2016

Final BYOC at Penn College

     Last Saturday I submitted Battle Gem Ponies to the Game Expo and I got a lot of nice feedback from the random players who decided to give the game a try. Look below for the gist of what else happened at the big gaming party of the Pennsylvania College of Technology.

Tuesday, April 12, 2016

Battle Gem Ponies DevLog #68 (Miitomo, Con Plans, & BYOC)

     I learned a lot of things this week. Much of it was research, some of it was experiencing another live demo showcase, and I got to think about where I want to be in a few years a bit more. My first big spend in a while was the Rewired Unity plugin that easily allows for controller and keyboard input, eliminating one of the game's fussiest problems for the price of $45.

     In terms of big news the crazy fun Penn College BYOC happened on Saturday, I'm excited to graduate in less than a month, and I plan to attend BronyCon in July, FillyCon in August, and Magfest in January before launching my Steam Greenlight campaign.

Lots of planning for the future and this hectic week in review below the break!

Friday, April 8, 2016

Battle Gem Ponies: Draco Class Moves

     Dragons are the coolest. Whether flying, crawling, swimming, or digging dragons just look the best doing it. They rest on the top of the food chain and have a fearsome power that you don't want to mess with without some daedric armor! Even though they're mostly defensive tanks, these Dragon class moves pack a crazy, fire-breathing punch. Learn what draconic power you can possess, and see which one will be essential to your team.

Dive in and take a look at some Draco Attacks!

Tuesday, April 5, 2016

Battle Gem Ponies DevLog #67 (Reaching Out)

     Battle Gem Ponies has a whole new look! Or at least some new tiles anyway. The game feels more real without the placeholders. I also might be attending FillyCon in Philadelphia this August. Might as well if I'm in the area that month. A lot of this week was spent doing marketing stuff. All the big prep before the big Demo 5 release.

Find out all the stuff you want to know about below the break!

Friday, April 1, 2016

Derp? On April Fool's?

     Meet Derpzee. This pony is very clumsy, but has great potential. Think of her as a mix between Derpy from MLP, and Slaking or Magikarp from Pokemon because that's what I thought of when designing her. There's nothing set in stone about Derpzee just yet, but I just had to share something silly for April Fool's Friday.

Hope you look forward to meeting her in the final game.  :p