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Wednesday, October 31, 2018

Battle Gem Ponies DevLog #194 (Speech Therapy)


Happy Halloween, Folks!

     Only thing scarier than the monsters out tonight is the possibility of Battle Gem Ponies getting delayed again. Amirite? Harharrr!

But really.

     You know how everybody hates the sound of their own voice in recordings? I've been tackling that uncomfortableness all week. The scripts may be written, but I swear saying all this stuff out loud is more difficult than I anticipated. So used to monologues with the voice in my head for decades, my poor mouth muscles can't keep up. 

     Tons of shoots and reshoots, capturing this narration while I adjust to pronouncing things clearly, using an audible voice, and not making any weird mouth noises. Ooohhh, it's a process alright. But at least they're coming along. Might be a week delay between each one until I get into the swing of things, but my YouTube channel is gonna be a lively place pretty soon. Keep an eye out.

Here's some gamedev words!

Wednesday, October 24, 2018

Battle Gem Ponies DevLog #193 (Slow Week, Huh?)


     Believe it or not, once again there's little to talk about. Kinda sick of that being the news. Used to be much more exciting around here when I lived and breathed games day-in and day-out, huh? There's stuff I wanna dazzle you guys with in a couple days (hopefully the first video's up by my birthday on the 28th) but until then, not gonna count my Yoshi's before they hatch.

     Doesn't seem to make sense to keep posting weekly updates when next to nothing gets done in that amount of time anymore. The slow march towards release is going to be more excruciating than ever, and I don't want the wind to be taken outta my sails every 7 days when I realize I'm still not done with a feature that should've been completed a month ago if I was focusing full-time.

     I'm thinkin' maybe I'll do this up til Dev Blog #200, then just rely on the weekly scheduled uploads on videos and a monthly blog post jam-packed with info. Or maybe starting 2019 I'll just focus on videos completely and use this site for big announcements, character bios, and special editorials.

Wednesday, October 17, 2018

Battle Gem Ponies DevLog #192 (Missed the Train, So Up the Standard)


     Tiny bits of progress get done week-by-week and right now I'm one step closer to getting those YouTube videos ready to fill in the gaps. With scripts written, it's a matter of recording all of them and splicing a few videos together.nI can hope it takes a weekend, but I'll just take this one day at a time. You know how I am with deadlines.

Get this week's GameDev news and introspection below!

Wednesday, October 10, 2018

Battle Gem Ponies DevLog #191 (Not a Single Thing Checked Off the List)


     I am shocked at how quickly this Wednesday snuck up on me. Guess that's a good thing. Another week closer to my short term goals, but on the other hand there's still next to no progress being made on BGP. So caught up in the daily routine and so mentally drained after hours of office work, it's incredibly easy to understand how people fall into "the grind" trap you know? 

    Just wanna drag yourself home, flop down somewhere (preferably with pizza at hand) and just watch stuff, endlessly scroll social media, wish you were happier and doing awesome things, and fall asleep. But I gotta stay on track. Even if it's just 2-3 hours at a time. Even if these little tasks like "Just write 8 YouTube scripts already!" end up taking forever, just like every other small task self-assigned.

 Pretty sure I'm waist deep in burnout, but not in any particular situation to be able to aliviate that stress, so... Onward! Here's today's blog.

Wednesday, October 3, 2018

Battle Gem Ponies DevLog #190 (Lackluster Progress)


     Here's my attempt to associate with the moth meme. Just wanna make a public PSA, the Battle Gem Ponies project is NOT dead. It's just kinda on life support. It's hospitalized. Yeah. Progress is still going, but at a snail's pace. Which (believe it or not) is a lot worse than usual.

     Gotta throw that out there because dev time took a massive hit while I'm trying to get a work/life balance going while also living an hour away from the office and ALSO trying to get back in shape after months of little exercise and ALSO, also fussing over finances. It's a mess, and I'm trying to get back on track. Time really flies when there's two endless mountains of work to handle and spend a third of the day sleeping.

Come see what I managed to squeeze out of the last 7 days.