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Wednesday, March 6, 2024

Progress Report: Final Crunchdown [Part 3/5]

Hey guys! Feels like it's been a long while and a short one at the same time. (Maybe sitting at a desk for 12+ hours a day is finally warping my mind 😡‍πŸ’«, but we'll deal with that after launch.)

This month's devlog is coming in so late because I intended on announcing a playable Alpha alongside it. But unfortunately, there's still at least 2 weeks worth of stuff to be done, so we're gonna miss the mark a little. Catch more details on that below.

Tilemap Door Connections in Progress

Never appreciated the true tedious chaos of labeling and connecting doors together until this week. πŸ«¨


Every city is like this and the mountains are worse. πŸ˜΅‍πŸ’«


But then there's those simple little linear paths. Those are a treat🧁


Monday, January 15, 2024

Progress Report: Final Crunchdown [Part 2/5]

As of the 15th of January, it's officially the end of Map Month! 

It's officially the end of Map Month! That means ALL the maps are IN the game! 🌟

Foundations are set for all 600+ maps you'll be exploring once the game comes out. πŸ—Ί️

Final total map count being 209 areas split into 616 loadable rooms...

Check out a few exclusive preview examples and take a peek at what's going into each of them on the latest Patreon Devlog Update