Friday, November 27, 2015
Should I Make a Patreon?
Looking at Ambient Prologue's Patreon and Path of Light's Greenlight got me thinking about setting up a tip jar for people to help me along too. Patreon allows people who are really excited and supportive to donate money to creators they like. This could make saving for things like an LLC certification much easier for me.
There's also alternatives like IndieGoGo, GoFundMe, and the current Paypal donation button sitting atop the right side of my website. With Patreon there's a looming obligation to keep paying while with other services it feels like just a one time thing.
If I go through with it, my tip jar push will go up the same day Pre-alpha V3 of Battle Gem Ponies does. Read on to see current thoughts and perk ideas for all this.
Tags:
Business,
Personal,
Press,
Yotes Games
Tuesday, November 24, 2015
Battle Gem Ponies DevLog #48 (Playmaker vs Coding Better)
Get some #gamedev below the break!
Tags:
Battle Gem Ponies,
DevLog,
Yotes Games
Friday, November 20, 2015
Bored to DEATH ( @PCTGameJam Fall 2015 )
|
You can use Left and Right mouse clicks to alternate between goofing off and working. If you work too much you will literally die of boredom and if your boss catches you dancing around, you'll be fired and die on the spot. A happiness meter displays how close you are to dying and you can see when your boss is approaching your cubicle. This is all done using crude animations and random art assets from across Google Images.
Tuesday, November 17, 2015
Battle Gem Ponies DevLog #47 (Game Jam & RoShamBo Complete!)
The Game Jam theme was "Uninteresting Jobs" So I made one about watching paint dry. |
Get some details on that and other happenings below the break.
Tags:
Battle Gem Ponies,
DevLog,
Education,
Project
Friday, November 13, 2015
Battle Gem Ponies: Surge Class Moves
Check out some electrically-charged Surge Attacks below!
Tuesday, November 10, 2015
Battle Gem Ponies DevLog #46 (Finishing RoShamBo)
Get more gamedev below.
Tags:
Battle Gem Ponies,
DevLog,
Education,
Project,
Scrapped
Friday, November 6, 2015
Battle Gem Ponies Panel (BronyCon 2015)
I can't fairly judge how well it went since watching myself on camera like this for the first time makes me cringe and wish I did certain things better. Things like repeating myself less, having lower volume for the gameplay demo, telling more jokes, having more audience interaction, explaining things more clearly, and more presentation stuff like that. From what I heard though, the panel was awesome and went incredibly smoothly. Take a look for yourself and leave a comment!
Tuesday, November 3, 2015
Battle Gem Ponies DevLog #45 (Tile Layers, Fan Art, & Panel Footage)
Battle Gem Ponies exposure is happening! Getting lots of activity on social networks and the BronyCon panel footage even hit the web. Time to kick things into overdrive since I just found out that a playable demo for my class is due next Monday!
Take a glance at some Yotes Games love and some close-ups of the demo's maps below!
Tags:
Art,
Battle Gem Ponies,
Development,
DevLog,
Expo,
Video
Subscribe to:
Posts (Atom)