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Tuesday, March 22, 2016

Battle GemPonies DevLog #65 (Delayed. Again.)


     Don't hold me at gunpoint, but I think BGP is better off coming out Wed. March 1, 2017. I can take the extra time to polish it up and make the major story moments that much more memorable as well as balance the combat with extensive playtesting through Steam Greenlight.

     I'm sure to be drowned out by Pokemon and I need the biggest launch possible in order for this to work. Stardew Valley proved to me that a random indie game with a following can soar in early March if it's done right. It'll also give me time in January to reach out to the press and get people to download the demo.

    This should be the final delay since I know for sure that one year from now is more than enough time to make this game. That'll also put it at about 3 years in development. My longest, most ambitious project by far and at the far end of how long I'm willing to spend on a single game ever again. Battle Gem Ponies is the most important thing I've ever worked on and I'd hate to see that effort go to waste because of something as simple as bad timing.

Friday, March 18, 2016

Battle Gem Ponies Movesets (Light, Heavy, Status, and Special)

Exclusive move slots will make combo planning and class coverage more engaging.
No move will be definitively better than another in the same moveset section.
     Moves make up the core of the gameplay in Battle Gem Ponies. Having Light, Heavy, Status, and Special Attacks will promote strategic play. People will customize their movesets with the limitations of one strong move (with little GP), one weaker move (Enough GP to last whole match), a status move (affecting gameplay beyond just lowering enemy HP), and a special attack (wildcard moves that can't be learned naturally).

Tuesday, March 15, 2016

Battle Gem Ponies DevLog #64 (Back to the Crunch)


     Spring break's over and I spent a lot more time relaxing than I thought I would. It's officially mid-March and demo 4 still isn't ready. Time to get serious. Take an hour off sleep, quicker showers, quicker meals, and less YouTube with friends. The next BGP demo needs to be ready to play in time for the My Little Pony season premiere weekend (March 26).

     Funny enough, that day also happens to be the next 12 hour game jam date. A nice reward for a fierce crunch on this years-long project.

Friday, March 11, 2016

Battle Gem Ponies: Ghost Class Moves


     These moves come from the ponies that go *bump* in the night. They attack targets through another channel of existence. Harnessing this spirit energy can trick your opponents and turn a number of scenarios in your favor. Check out some spooky Ghost Attacks below the break!