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Tuesday, September 5, 2017

Battle Gem Ponies DevLog #137 (Sprite Week)


     Once again, drawing these sprites takes forever. But the first frame is always the hardest because I want it to look just right before I take apart all its pieces and animate them. These battle sprites are what the players will be staring at for the longest time and it's through these battle animations and flavor texts that I get folks to fall in love with my characters.

     I have to get this right. I have to convey personality out of each of these ponies. I want players to say "Wow!" or "Ooo..." or "Aww!" or "Holy CRAP!!" when they see these things for the first time.

Tuesday, August 29, 2017

Battle Gem Ponies DevLog #136 (Road to Alpha)


     The race to the finish starts here. Gotta whip up a game in a matter of months, no time to waste!

Details below!

Tuesday, August 22, 2017

Battle Gem Ponies DevLog #135 (BronyCon Vacation)

Reunited with my very own BronyCon fam!
     I spent just about all of August recharging my creative batteries, experiencing new places, meeting new folks, bonding with long-time friends, learning more about myself, and evaluating my life goals. Also, I played Sonic Mania and it's got me hella juiced up to become a developer making things people could go nuts about.

     In short, the BronyCon panel went well, I've already got plans for how I'm going to celebrate it being complete next year, I'm brainstorming convention booth setups, and I'm more eager than ever to somehow get the project done in time for Christmas!

More on all that below the break.

Tuesday, August 8, 2017

Battle Gem Ponies DevLog #134 (Next Stop... BRONYCON)


     Battle Gem Ponies is off to BronyCon starting tomorrow, so come check back in on Saturday for a new build of BGP and a review of the panel in the weeks to come! You can take a look at where the BGP panel falls on the official schedule below.


     The panel will be on Saturday at 5:30pm in Hall of the Planets! 🌟
Hope to see you there!