Friday, June 24, 2016

Battle Gem Ponies: Magic Class Moves


     These moves are downright enchanting. (not sorry.)

     The Magic class is for the cutesy, the fairylike, and the things not quite considered spiritual or psychic. It also serves as one of the only ways to get through a dragon's thick scales. This mysterious power could be exactly what you need on your team.

Check out some Magic Attacks in this final entry of the Moves List series below!

Charm

Class:  Magic | ---
|  GP: 12   | POW: 0  |  ACC: 100  |  HIT: Status  |  Group: Status  |
  • The user performs distracting cute behavior, sharply lowering the target's attack.
Conjured Flames

Class:  Magic | Fire
|  GP: 6   | POW: 70  |  ACC: 95  |  HIT: Energy  |  Group: Light  |
  • Spawns magical flames that lower the target's energy attack stat.
Cuddle

Class:  Magic | Dark
|  GP: 6   | POW: 70  |  ACC: 95  |  HIT: Energy  |  Group: Status  |
  • The user rubs against the target to steal its held item while lowering its defense.
Decoy

Class:  Magic | ---
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The pony uses a quarter of its full health to create a decoy that takes hits.
Diamond Storm

Class:  Magic | Ice
|  GP: 3   | POW: 100  |  ACC: 95  |  HIT: Contact  |  Group: Heavy  |
  • The user attacks with a storm of icy diamonds that cut the target's defense.
Fairy Mist

Class:  Magic | Air
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • Creates mist that weakens all Draco moves and strengthens Magic moves for 5 turns.
Fluff Up

Class:  Magic | ---
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The user increases the fluffiness of its coat to very sharply raise defense.
Friendship

Class:  Magic | ---
|  GP: 12   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The magic of friendship makes the target lose its will to fight, lowering its attack stats.
Heal Block

Class:  Magic | ---
|  GP: 9   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The user emits a signal that prevents enemy HP recovery for  up to 5 turns.
Magic Missle

Class:  Magic | Esper
|  GP: 12   | POW: 60  |  ACC: --  |  HIT: Energy  |  Group: Light  |
  • Fires homing stars that chase down the target.
Magic Shield

Class:  Magic | Esper
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • Protects the party from the foe's status attacks, but does not stop damaging moves.
Mimic

Class:  Magic | ---
|  GP: 12   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The user strikes back by mimicking the opponent's last move.
Mystic Blast

Class:  Magic | ---
|  GP: 9   | POW: 95  |  ACC: 100  |  HIT: Energy  |  Group: Heavy  |
  • The user borrows power from the heavens to attack the enemy.
Petal Shower

Class:  Magic | Plant
|  GP: 9   | POW: 10  |  ACC: 100  |  HIT: Contact  |  Group: Light  |
  • The user attacks with magical flower petals that hit 5 to 10 times.
Resistance

Class:  Magic | ---
|  GP: 9   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • A barrier reflects status attacks back to the target.
Restore

Class:  Magic | ---
|  GP: 6   | POW: 0  |  ACC: --  |  HIT: Status  |  Group: Status  |
  • The user recovers up to half of its maximum health.
Sonata

Class:  Magic | Chaos
|  GP: 6   | POW: 0  |  ACC: 55  |  HIT: Status  |  Group: Status  |
  • The user sings a lullaby to put the opponent to sleep. Raises EATK if it fails.
Sparkle Beam

Class:  Magic | Light
|  GP: 12   | POW: 75  |  ACC: 100  |  HIT: Energy  |  Group: Heavy  |
  • Intense light energy from the user's gem is ejected at the foe.
Trade Heart

Class:  Magic | Dark
|  GP: 3   | POW: 0  |  ACC: 75  |  HIT: Status  |  Group: Status  |
  • The user takes away 15% of its remaining health then swaps HP with the target.
  • (You may self-destruct and fail if your HP is too low.)

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