|The class color squares!|
- Placeholders for Items, Maladies, & Weather
- Malady & Stat Buff Animations
- Ultra Vinerva Sprite (draft)
- Edited Various Scripts (easier to use)
- Organized Move Prefabs in Code by Class
- Dialogue Choices are now Spreadsheet Based
- All Move Slots Can Be Customized
- Bug Fixes (lots of battle animations were causing crashes)
- Noted Lesser Bugs to Fix at the End of This Cycle
- Having something that works feels better than having something that looks perfect. Apply makeup after the base molding is finished so you can stop at anytime if you're running late.
I can only wait & pray for a long tail of success for BGP this winter. Hope I can do at least as well as Workemon.