Got some tweaking to do before menus are ready. |
You can find out what happened and what's to come by checking just below the break.
May end up hiding this until it fully works. |
Spent the last few days making this draft a working menu. |
These things take longer to make than you'd think. |
- Switch-Out Info Graphics
- Full Battle Flow Makeover
- Decorated Background (Draft)
- Unicorn Quest Ideas (Notes)
- Pony Stats Menu Imported
- Bag/Capsule Menu Imported
Lessons Learned:
- Making a functional and polished menu takes longer than you'd think. A day for planning, a day for placeholders and Unity importing, and a third day for the code behind it all (and the inevitable bugs).
- The demo really needs to come out soon so I can start building an audience for the BronyCon panel.
Looking at this graphic from @gillenewnovo and remembering my girlfriend playing through Paper Mario flooded my mind with Unicorn Quest ideas that I just had to scribble down. |
My Macbook will be arriving tomorrow and I might spend Memorial weekend building and testing the iOS version of Unicorn Training and editing the trailer to meet Apple's standards. The game may not release on iOS until July if the review process takes as long as it used to.
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What's a guy gotta do to get 5000 SlideMe downloads? |
Featured:
I should be completely finished with these things by Tuesday night. The Capsule menu may not end up doing anything until I implement items which won't be available until the second demo.
Really hope I can have cool stuff ready in time for August. Even if the story won't be done until winter, I at least want some good PvP ready for BronyCon. The first demo is meant to tell people I exist and the second is supposed to get feedback before BronyCon. The third should be very close to alpha. With the menus delaying me all week, the race is on to catch up to my former schedule.
Really hope I can have cool stuff ready in time for August. Even if the story won't be done until winter, I at least want some good PvP ready for BronyCon. The first demo is meant to tell people I exist and the second is supposed to get feedback before BronyCon. The third should be very close to alpha. With the menus delaying me all week, the race is on to catch up to my former schedule.
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