Got a big devlog to close out the year with. Tons of excitement to come with Act 1 right around the corner. Backer Playtesting begins soon, so get ready! π
Monday, December 22, 2025
Saturday, November 1, 2025
BGP's Fall 2025 Progress Report π΄π️
We're sitting with a minigame prototype and a trailer with all but the last few tricky cutscenes in place. And after missing last month's Monster Taming Direct deadline, we'll be able to instead tailor this trailer more to the fans who've been waiting forever for the Mane Adventure to kick off!
You can get the full report and support further development over on our Patreon!
Wednesday, September 3, 2025
Happy BGP Launch Day Anniversary! ππ₯³π
Thank you all so much. We really have come a long way since picking up the scraps of a corrupted and utterly destroyed Unity project back in 2020.
It's been a busy year and we haven't stopped working towards making the most incredible pony themed RPG the world has ever seen!
The game is really starting to look and feel like a full-scale RPG production now and we're excited to show it off as soon as we can.
Check out the full post on Patreon for a preview of what's to come in BGP Act 1!
Thursday, August 7, 2025
⭐️Summer 2025 Progress Report⭐️ (New Animations Galore!)
Most of the Summer has been spent animating the expanded roster and dealing with distracting sidequests.
Take a look to see how the new ponies move!
Wednesday, June 4, 2025
Progress Report: Start of Q2 2025 π°️(Lookin' Pretty! ✨)
Artwork is nearly complete, overworld is populated and explorable, things are looking good, but not "release by End of June" good.
Take a look at this month's #BattleGemPonies DevLog!
Wednesday, March 26, 2025
Progress Report March 2025: Act 1 Incomingπ¬
A New Progress Report has Appeared!
Q1 is already almost officially OVER!! And sadly, there's still no Act 1 Alpha demo yet...
However, big important tasks have been done like putting NPCs on every map with movement behaviors, battle teams, and placeholder dialogue. It's starting to look and feel like a real Adventure Mode now, but it's not really "a thing" until there's cutscenes tying it all together, ya know? And that'll take at least another month.
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