I've reached the last mile of development. Things are looking simple from here but there's still much to do. I have nearly all the pieces complete and just have to code each game object day by day. I will be done by September and people can finally play my first big game! I'll have something in my portfolio that isn't a tiny mobile game but rather a basic RPG bursting with vibrant color and delightful combat.
Along with those developments, my head is buzzing with ideas and directions for my career path. Do I go it alone? Should I have a team of 2 or 3? Can I afford to outsource music? Who can I trust to make music for me in the long-term? It's all killing me really.
I don't want to push the pressures of Yotes Games onto others but I have to unless I want to take a year off game development to become any good at making music. I really need to find someone willing to work with me at least until I get to a point where I can pay for contractors who dedicate their lives to making game soundtracks.
Read this chaotic weekly report below!