Never appreciated the true tedious chaos of labeling and connecting doors together until this week. π«¨
But then there's those simple little linear paths. Those are a treatπ§
Never appreciated the true tedious chaos of labeling and connecting doors together until this week. π«¨
As of the 15th of January, it's officially the end of Map Month!
It's officially the end of Map Month! That means ALL the maps are IN the game! π
Foundations are set for all 600+ maps you'll be exploring once the game comes out. πΊ️
Final total map count being 209 areas split into 616 loadable rooms...
Check out a few exclusive preview examples and take a peek at what's going into each of them on the latest Patreon Devlog Update
Have ALL Ponies Fully Animated. That was the goal for November.
Progress has been made in the animation & spritework department, but only half of what we wanted was finished. Lessons learned, and feedback noted.
We've got priorities written down and it basically boils down to
fulfilling promises and implementing what people expect in an RPG like
this...
Overall goal being get this game done in a timely manner, and cut off the fluff we just don't have time for.
Read more and check out tons of pony animations on our Patreon Post
If you remember seeing me at TrotCon or Everfree Northwest, you'll remember me excitedly stating BGP Lite would be released on App Stores by Halloween! Well... That's not happening. [More details on exactly why below.]