Ki moves represent the fighting attacks. Moves that focus a pony's kung-fu energy and usually help them deliver a hoof to the face of their enemies. Check out some killer Ki Attacks below!
Aura Sphere
Class: Ki | Esper
| GP: 12 | POW: 80 | ACC: -- | HIT: Energy |
- The user fires a blast of aura power at the target. This attack is certain to hit.
Brick Buck
Class: Ki | ---
| GP: 9 | POW: 75 | ACC: 100 | HIT: Contact |
- The user attacks with a powerful buck that can break barriers and energy walls.
Counter
Class: Ki | ---
| GP: 12 | POW: 0 | ACC: 100 | HIT: Contact |
- A retaliation move that counters any contact attack, inflicting double the damage.
Dire Kick
Class: Ki | ---
| GP: 15 | POW: 50 | ACC: 100 | HIT: Contact |
- A precise kick attack with a high critical hit chance.
Double Kick
Class: Ki | ---
| GP: 18 | POW: 30 | ACC: 100 | HIT: Contact |
- A kicking attack that strikes the foe twice in one turn.
Endure
Class: Ki | Magic
| GP: 6 | POW: 0 | ACC: -- | HIT: Status |
- The user survives any attack with at least 1 HP. It may fail if used in succession.
Evade
Class: Ki | ---
| GP: 6 | POW: 0 | ACC: -- | HIT: Status |
- The user escapes from view, cancelling the effects of lock-on moves and abilities.
Flex
Class: Ki | ---
| GP: 12 | POW: 0 | ACC: -- | HIT: Status |
- The user tenses its muscles to raise attack and defense power.
Focus Blast
Class: Ki | ---
| GP: 3 | POW: 120 | ACC: 70 | HIT: Energy |
- The user concentrates to attack with pure ki. It may lower the foe's energy defense.
Hammer Hoof
Class: Ki | Earth
| GP: 6 | POW: 100 | ACC: 90 | HIT: Contract |
- The foe is struck by a downward foreleg swing that slows the user down.
Ki Blast
Class: Ki | ---
| GP: 18 | POW: 60 | ACC: 100 | HIT: Energy |
- The user fires a beam of energy at the target. This attack always goes first.
Ki Wave
Class: Ki | ---
| GP: 12 | POW: 80 | ACC: 100 | HIT: Energy |
- The user fires a powerful beam of channeled ki.
Lights Out
Class: Ki | ---
| GP: 6 | POW: 20 | ACC: 75 | HIT: Contact |
- A knock-out buck that could put the target to sleep.
Megaton Kick
Class: Ki | Fire
| GP: 3 | POW: 120 | ACC: 75 | HIT: Contact |
- An exploding kick launched with muscle-packed power. May leave the target dazed.
Power Buck
Class: Ki | ---
| GP: 12 | POW: 80 | ACC: 85 | HIT: Contact |
- A muscle-packed kick to the face.
Roundhouse
Class: Ki | ---
| GP: 9 | POW: 60 | ACC: 85 | HIT: Contact |
- A fast, spinning kick that shatters barriers and may stagger the foe.
Secret Strike
Class: Ki | Esper
| GP: 6 | POW: 85 | ACC: 100 | HIT: Energy |
- An odd power causes this energy attack to do contact damage on the enemy.
Skyward Strike
Class: Ki | Air
| GP: 9 | POW: 85 | ACC: 90 | HIT: Contact |
- The user delivers a swift and forceful skyward uppercut. This always strikes first.
Superpower
Class: Ki | ---
| GP: 3 | POW: 120 | ACC: 100 | HIT: Contact |
- Slams the target with tremendous force, lowering the user's attack and defense stats.
Swift Kick
Class: Ki | ---
| GP: 18 | POW: 40 | ACC: 100 | HIT: Contact |
- The user attacks with a lightning fast kick, always striking first.
Triple Kick
Class: Ki | ---
| GP: 12 | POW: 25 | ACC: 100 | HIT: Contact |
- The opponent is quickly kicked 3 times in one turn.
True Hit
Class: Ki | ---
| GP: 12 | POW: 30 | ACC: 100 | HIT: Contact |
- A precise headbutt that shatters barriers and always lands on a weak spot.
No comments:
Post a Comment