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Sunday, October 20, 2013

Persevering Through Self-Doubt



     Everybody gets down on themselves sometimes. I definitely do. Sometimes feedback hurts (a lot), even when it's said jokingly, but the feedback wouldn't exist if there wasn't something behind it all. There is  room for improvement and you should always be trying o better yourself at your craft. You just may need to think positively for a bit to pick yourself out of the dumps so the fumes don't keep you from seeing where you could go next.

Saturday, October 19, 2013

Status Report #8


   I basically took a week off game development. Played a game I liked a lot, caught up with a few shows, built a pillow fort, read some comics, and knocked out some annoying school projects. I refreshed myself to prepare for what is to come. A big mess. Take a look at my to-do list for next week and see for yourself.

Friday, October 18, 2013

Reasons To Play


     There are loads of different reasons why people play video games, but their reasons are not the same as their favorite aspects. You could say you love challenge, exploration, or competition, but do you know why? What things in your life brought you to the point where you'd rather play Minecraft than League of Legends

     Asking myself these questions I get the answers I repeat all the time. I like exploration games and fantastic adventures to see things I've never experienced before and enjoy escaping into a fantasy world while my problems fade away until further notice. What brought me here was years of stress and not wanting to be myself. I don't mean myself as in who I am, because I like everything about me. It just feels tough, like I'm playing life in Hard Mode in hopes of a bigger reward. 

     So what do you like most about video games? What elements of your favorite games do you enjoy most? Why do you like that so much?

Thursday, October 17, 2013

Does Game Length Matter?


     Why do games that last 3 hours feel as good as some that last for 30? When you spend hundreds of hours in a game, how many of hose hours were fun to play? Some people consider games that don't last a few hundred hours not worth the $60 price. Others think play time has nothing to do with how good a game is, but rather the experience you have with it. If a game is paced well enough (take Portal for instance) the few hours spent playing it are forgiven in favor of the great experience that does not need to be any longer.