It's big number 20! I've been at this for 20 weeks now. The past always seems short in hindsight I suppose. This week has been crazy busy as I'm wrapping up DragCore, getting way too excited about the project I'm doing next, and getting ready for school on Monday.
Saturday, January 11, 2014
Status Report #20
It's big number 20! I've been at this for 20 weeks now. The past always seems short in hindsight I suppose. This week has been crazy busy as I'm wrapping up DragCore, getting way too excited about the project I'm doing next, and getting ready for school on Monday.
Friday, January 10, 2014
Dragcore's Prototype
I've been putting this off for a while now, but here is the video of gameplay from the original prototype of DragCore that I made in high school. It's amazing how different it is from the version I'm making now. Today I finished copying a bunch of the code and now I'm making things nicer for myself behind the scenes to help finish development.
Watch the video here or after the break.
Tags:
Development,
DragCore,
Project,
Video
Thursday, January 9, 2014
Big Change of Plans
A big wave of conflicting feeling hit me a few days ago. It make me take a look at myself and realize what I am doing. Long story short, I'm making a practice RPG instead of the board game I had planned. I want to see what I am capable of at my current level. If I can produce an awesome RPG now, I know I can produce an outstanding one later. I want to make something simple, just to test out mechanics and get experience making that type of game. It gives me a chance to get a feel for some ideas I'm putting into my dream game. Most notably, the adaptive difficulty system I thought up.
Tags:
DevLog,
Equica,
Unicorn Training,
Yotes RPG
Wednesday, January 8, 2014
Gushing About: Banjo-Tooie
I'm talking about the sequel to Banjo Kazooie! Mostly because I didn't play the first one until 5 years later but whatever. Banjo-Tooie blew my mind and was a favorite game of mine, rivaling Smash Bros. in my little gamer heart. This game had it all. A huge world to explore, perfect controls, tons of secrets, memorable characters, amazing multiplayer, my favorite bosses, great humor, and unforgettable music that I still have on my iPod today.
I freaking love Banjo-Tooie, and here's why...
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