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Friday, November 14, 2014

Unicorn Training is Available NOW!!


     It's finally here! Unicorn Training is up on Google Play (and so is the free version!). If you don't believe me, check out the games tab or the header icons on yotesgames.com! The full version costs $1 and profits will help me buy a Mac so I can port to iOS someday. Thanks to everyone who kept this project alive by following my disorderly antics and boosted my morale enough to continue working even when I felt like just dropping everything and moving on.

Now enjoy that game I promised!

Thursday, November 13, 2014

Unicorn Training Submitted! (Look For It Starting Tomorrow)


     Unicorn Training is ready for launch! I sent it to Amazon & Samsung for approval and it will release on those stores next week. The Google Play version of it will be posted at midnight tonight and go live soon after (about an hour or two). I also set up accounts on SlideME, GetJar, and AndroidPIT (android stores with a lot of international traffic) so people can find Unicorn Training there too! I'm counting on this being my most professional, polished, and popular game yet!

     Both the paid version and the free demo are sitting in Google Play waiting for me to push the launch button at midnight tomorrow. I've never been so hyped for my own game launch before and I'm really excited to see what happens next. I finally have an RPG in my portfolio!

Come back tomorrow for a direct link to the game when it's up!


Wednesday, November 12, 2014

Unicorn Training Trailer


     I couldn't find any public domain trailer music that fit well so I spliced together a couple in-game songs to use for the trailer score. I wanted to show the best parts of the Beta video as well as a few extra action shots in 90 seconds and I think I hit the mark perfectly! I'm hoping this will be enough to show off the fun parts of the game and convince some people to get the full version. Now it's just a matter of getting the apps up so the trailer can link directly to the stores it's on.

Tuesday, November 11, 2014

Unicorn Training Promo Material


     If by some miracle from the shining heavens Unicorn Training takes off and gets featured on an appstore I'll need to submit art at certain resolutions for them to put on the storefront so people can click on the pretty art to be taken to my app info page. I made them for TriGrid, Candy Shop Catch, DragCore, and Feed The Plant so it's nothing new. I'm only getting better at it.

     I've finally realized the importance of having nice contrasting colors and sharp pixels. Without something telling the eyes what the boundaries are and where to focus it looks like some amateur MS Paint mock-up. I want my banners to stand out on the app store and look as good, if not better, than anything next to it. If I expect people to actually pay for this, I need to go the extra mile.

Get some pretty promotional art below!