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Tuesday, February 2, 2016

Battle Gem Ponies DevLog #58 (Opportunity to Take a Break?)


     This week I'm talking myself into making a quick project in the middle of BGP's development. Progress is fine, but a new idea has been eating away at me and tons of exposure opportunities are in sight that may end up helping all my future games if I take action. The main problem is figuring out how long it'd take, and I think if I do it game jam style, it could be worth a shot.

Get more details below the break.

Friday, January 29, 2016

Battle Gem Ponies: Toxic Class Moves


     Here are all of the many poisonous moves by the sneaky and slimy masters of chip damage. The Toxic class is the "whittle them down" group that focuses on weakening opponents into submission. Check out some Toxic Attacks below!

Tuesday, January 26, 2016

Battle Gem Ponies DevLog #57 (Undertale Hit Me Hard)


     Undertale has had an undeniable effect on how I'll be approaching game design. Aspects of my future games have been affected too and I wrote up a lot of design changes to Unicorn Quest in order to make it a more story rich world people can fall in love with.

     I'm determined to make characters in Battle Gem Ponies that people will quickly fall in love with. Battle Gem Ponies needs to balance tension, humor, mystery, and sadness perfectly in order to make exploring Pinto a truly memorable experience.  I understand now, more than ever, just how much emotion affects a player's attachment to a game.

Take a look at how Battle Gem Ponies has grown this past week below!

Friday, January 22, 2016

Battle Gem Ponies: Ki Class Moves


     Ki moves represent the fighting attacks. Moves that focus a pony's kung-fu energy and usually help them deliver a hoof to the face of their enemies. Check out some killer Ki Attacks below!