Don't hold me at gunpoint, but I think BGP is better off coming out Wed. March 1, 2017. I can take the extra time to polish it up and make the major story moments that much more memorable as well as balance the combat with extensive playtesting through Steam Greenlight.
I'm sure to be drowned out by Pokemon and I need the biggest launch possible in order for this to work. Stardew Valley proved to me that a random indie game with a following can soar in early March if it's done right. It'll also give me time in January to reach out to the press and get people to download the demo.
This should be the final delay since I know for sure that one year from now is more than enough time to make this game. That'll also put it at about 3 years in development. My longest, most ambitious project by far and at the far end of how long I'm willing to spend on a single game ever again. Battle Gem Ponies is the most important thing I've ever worked on and I'd hate to see that effort go to waste because of something as simple as bad timing.