Tuesday, May 3, 2016
Battle Gem Ponies DevLog #71 (Final Finals Week, Finally)
Friday, April 29, 2016
Battle Gem Ponies: Pre-Alpha 4.5 [Delayed because BUGS]
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| Version 4.5 was supposed to be up today... |
As always, when the game is ready it'll be up on Itch.io. I'm betting the bugs can be squashed by the time final exams are over and I can concentrate on it. I'm kinda drowning in last minute projects and cram sessions, so programming this game an hour at a time isn't getting me very far.
Look forward to the 4.5 update in early May.
Tags:
Battle Gem Ponies,
Code,
Crunch Time,
Scrapped
Tuesday, April 26, 2016
Battle Gem Ponies DevLog #70 (PCT Game Jam Spring 2016)
I woke up that morning with the vision of some kind of game involving mermaids and Fish Feaster with Shantae style graphics. I managed to make that random dream fit with the theme by adding elements of escalating difficulty and humor.
Get some more #GameJam goodness below!
Friday, April 22, 2016
Battle Gem Ponies: Steel Class Moves
You'll need to steel yourself for these hard-edge attacks and defensive buffs. Making puns like this gets hard as steel after a while. I steel can't even believe I'm letting this paragraph get published. Oh well... Better steel yourself for this one. Hardcore moves like these make the Steel class one of the toughest in the game.
Grab your hard hat and come see which Steel Attacks will help you cut through the competition!
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