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Friday, November 18, 2016

Halted BGP: Vacation Weekend


     Can't talk. I'm busy.

Tuesday, November 15, 2016

Battle Gem Ponies DevLog #98 (Mid-November)


     I know for a fact that I won't have Demo 6 out in time for Sun & Moon. And I'll likely spend a week playing Sun and feverishly taking notes and looking into what improvements fans are latching onto to make my own game better.

     In light of that, a midway build was released on Itch.io to at least give players a build with some bug fixes and a tiny bit on polish. Get the rundown on recent events below. (You can even take a peek at my new OC pony if you're curious.)

Friday, November 11, 2016

Battle Gem Ponies: Bonus Demo Release! (Version 5.5)


     Due to recent life events and the upcoming Pokemon Sun & Moon, Battle Gem Ponies is surely going to be facing delays. In the meantime, enjoy the current build of the game. Now updated with bug/crash fixes, improved battle calculations, and more polished battle animations.

     This is no Demo 6 (which is still set to come by the end of the month) but it's something to keep everypony distracted until we can all get our hooves on the new Pokemon games, right?


     Version 6 will include Pony Capture mechanics, Move Customization via collectible Move Tutor items, and the ability to interact with your pony in the overworld!

Tuesday, November 8, 2016

Battle Gem Ponies DevLog #97 (This is Taking Forever)


Oh, GOD I'm still working on this thing? And it's not even past pre-alpha yet? 

     Feels like I've been working on this game my entire adult life. And I kinda have, considering this started as a Pokemon fan game when I was in 10th -11th grade.