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Friday, February 3, 2017

Remaking BGP's NPCs As We Speak


     Nothin' to see here. Working on human sprites at this very moment. When they're all done I can make a post showing them off next Friday. Every character should be all done and in-game by tomorrow. Then its on to fixing all the bugs in the last demo, followed by adding some new features and fixing the inevitable bugs those will cause.

As is the ever-busy life of a game developer.

Tuesday, January 31, 2017

Battle Gem Ponies DevLog #107 (New Drawings, Bug Fixes)


     Lots of spritework was done this week and it's not even close to over yet. It may end up delaying the next build by a week, but it should be worth it with all the improvements being made.

Friday, January 27, 2017

Pony Sprites (Work in Progress)


     Here's what I've got so far. The main problem was Vinerva looking way too much like MLP's The Maneiac. I touched up a bunch of other ponies too while I was at it. When I get all 60 of them finished, I'll be remaking all the promotional art and make sure the new designs pop up on Google Images first. Open up the full post to see a bunch of WIP pictures.

Tuesday, January 24, 2017

Battle Gem Ponies DevLog #106 (Back in Action)

Sorry for the silence! Been away from the computer for a while.
     Yotes Games is back after vanishing for a few weeks to take care of some personal business, study feedback from the Greenlight campaign, email a lot of people, and set sights on a more defined finish line. The next steps of development are clear, and now it's just a matter of getting it done in a timely manner. Aiming for a major update release mid-February.