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Wednesday, October 3, 2018

Battle Gem Ponies DevLog #190 (Lackluster Progress)


     Here's my attempt to associate with the moth meme. Just wanna make a public PSA, the Battle Gem Ponies project is NOT dead. It's just kinda on life support. It's hospitalized. Yeah. Progress is still going, but at a snail's pace. Which (believe it or not) is a lot worse than usual.

     Gotta throw that out there because dev time took a massive hit while I'm trying to get a work/life balance going while also living an hour away from the office and ALSO trying to get back in shape after months of little exercise and ALSO, also fussing over finances. It's a mess, and I'm trying to get back on track. Time really flies when there's two endless mountains of work to handle and spend a third of the day sleeping.

Come see what I managed to squeeze out of the last 7 days.


Wednesday, September 26, 2018

Battle Gem Ponies DevLog #189 (Feeling Heavy)


     It's been a pretty funky week all things considered. Some good stuff, some bad feels, some future happenings. Very Introspective and... Just weird this week. I chalk it up to adjusting to a new daily routine after years of indie dev followed by months of stressful job hunting. 

Satisfy your curiosity with a bit of my chaotic life in gamedev. (Maybe there's something to glean from all these thoughts swimming in my head)

Wednesday, September 19, 2018

Battle Gem Ponies DevLog #188 (Working Man By Day, Indie Dev By Night)


     Finally scored that gosh-dang job after months of chaos!

     The publisher hunt is over... The job hunt is over... The storm is finally settling and I can start making a game plan. Not a literal game design plan, but you know. An adjusted 5 year plan with branching paths and failsafes sort of thing.

     October is around the corner, and I can't stall any longer for these 50/50 chances in tech cities across the country making sweet sounding proposals but taking weeks at a time to get back to me. 

     I got a software engineering offer from a place within driving distance where I'll have a chance to learn, a chance to excel, the ability to satisfy all my financial objectives, the ability to start as soon as Monday morning, AND it allows me to still live close to my friends and family as well as the growing Orlando gamedev community!

     Excited for this next chapter in my journey, doing the common indie thing of kicking ass at a day job to earn enough money to live on, enough to kill debt, and enough to save for the long term. Burning midnight oil to bring a dream project to life, no matter how many months / years / decades / centuries it takes.

     So here's one last devlog where no progress on BGP is made, but lots of things to reflect on about these past 2 transformative months.


Wednesday, September 12, 2018

Battle Gem Ponies DevLog #187 (When Will This Be Overrrr?)


     I swear, this isn't even a Battle Gem Ponies development blog anymore. It's me applying to every Unity Programming job on Earth and waiting weeks at a time for a response. Another week flew by and BGP gets covered in dust. But at least more promising opportunities are coming up lately. Just waiting for any one of them to throw me a decent concrete offer for a mid tp senior position and I'll probably jump on it.

The job search continues in this week in gamedev.