I just got Clover the Cloaked in plush form! Yotes Team Mascot ftw! |
Get an eyeful of this plush masterpiece and see what games I've tried to port to Windows Phones this week below the page break! This gamedev week has been a good one.
It really warms my heart to see her like this. I've dreamed of having this exact plush since I first finished her sprite. |
It was a custom order my girlfriend surprised me with! They even snuck in the Yotes symbol! Best Birthday/Christmas gift ever. |
- Windows 10 Versions of Feed The Plant & Unicorn Training Submission Failure
- Received Clover Plushie
- Learned Windows Store Uploading Process
- Sticking with Monodevelop over Visual Studio for Mac/PC Cross Development
- Tried Cleaning Up Blog Post Share Buttons (Why can't I delete the LinkedIn Share button without wrecking everything!?)
- 630 Twitter Followers
Lessons Learned:
- Having a Clover plush really inspires me. I feel like a great gamedev even though IGN's never written about me.
- Watching the Game Awards had me dreaming about one of my own games being nominated one day...
- I spent a lot of time on SteamSpy in class dreaming about selling as well as Undertale.
- Uploading to any new app store is going to be a week-consuming pain.
__________________________________________________________
Featured:
__________________________________________________________
Things like PSX are happening, BronyCon is approaching faster than I'd thought, I'm watching YouTubers and indie devs flourish all around me, I traveled to New York in the Christmas season to see consumers enjoying the works of creatives, and I have a list of the last 6 classes I'll ever have to take for the rest of my life. I'm feeling overwhelmed with determination and inspiration.
I hope everyone reading this can soon enjoy my labor of love 50 weeks from now.
I hope everyone reading this can soon enjoy my labor of love 50 weeks from now.
No comments:
Post a Comment