Gonna spend some time recovering after BronyCon, panel went great! Update coming soon.
Wednesday, August 1, 2018
Wednesday, July 25, 2018
Battle Gem Ponies DevLog #181 (See you @BronyCon!)
Here's the rundown of what I have prepared.
Tags:
Battle Gem Ponies,
Code,
DevLog,
Expo
Wednesday, July 18, 2018
Battle Gem Ponies DevLog #180 (Coding, Cures, & Confidence)
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| Hope rises as pieces of the overworld are coming together. |
Lots of things are working better than ever, and lots more are sure to come. The real issue right now is seeing how much can get up and running before BronyCon. The panel is going to be a slideshow about game development in general, some Q&A between slides, how I came up with and created BGP, and what features I have left to create and how I plan to implement them.
And all that will be sandwiched between a Trailer to show off the game and a gameplay demo of the battle system and overworld. Then I'd like to have some sort of teaser finale to send everyone off with and encourage them to download the demo to their phones on the way out so they can remember the game later.
But how much I can show depends on how far I get in the next 6 days, so fingers crossed, I won't hit any more road blocks. Every precious minute counts right now, and I think I might just barely make it. So let's see what's been done in the past few days.
Tags:
Battle Gem Ponies,
Code,
DevLog,
Expo,
Personal
Wednesday, July 11, 2018
Battle Gem Ponies DevLog #179 (Summer Stalling)
I really wonder exactly how long it'll take for this game to be completed and how long the people supporting me or waiting for me to finish will tolerate this crazy passion project of mine. You can imagine how many times I hear "get a real job" on a regular basis.
Feeling all kinds of negative things right now, but I need to carry on anyway. This game needs to be made, and I need to do it. If I can just make this super polished Alpha go even just a little viral, I'll finally know if it's all worth it. 25 thousand players is all I'm asking the cosmos for.
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