I am the designated project manager for my college group project. I was put in charge of making a development schedule and coming up with a unified system for us to work as a group to finish the game. As far as feasibility goes I already minimized features down to something my group of four can handle. The professor was pleased with the feasibility and has faith in our team being able to finish this project by the end of the semester.
We're using Microsoft Project in class to maintain a schedule. Up to this point I've been using a checklist in Word and I've been experimenting with Smartsheet (a free online version of Microsoft Project). We have to decide who will be working on what and when they'll do it. Right now, we confirmed Ben and I handling most of the programming and I volunteered to make all the GUI assets and game placeholders. I set up a blank Unity project full of temporary game pieces for us to start with. I'm working with Ben to establish a coding standard so neither of us gets confused on how to script the game.
The race is officially on! Our project is due in about 14 weeks. Development goes fast with four of us instead of just me so I'll post if anything noteworthy happens. Take a look at our pre-production checklist after the break!


