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Tuesday, March 1, 2016

Battle Gem Ponies DevLog #62 (Catching Up)


     It's March now! New Pokemon games were announced! And on top of all that I need $3000 to start presenting my game at expos like MAGfest! I gotta hurry this up a bit. I want a demo out before the 15th, even if that means sleeping a little less.

    Right now I'm messing around with making an easy way to implement all the complex move effects that don't revolve around just depleting the enemy's health. With this out the way combat programming should come easy. After Magfest I'm more determined than ever to make a name for myself and be as awesome to other people as my idols are to me.

Friday, February 26, 2016

Battle Gem Ponies: Esper Class Moves


     Mind over matter. The smartest ponies are able to put their extrasensory powers to use in battle. Aside from bending spoons, these moves can tear an enemy apart from the inside! It's pretty scary actually, but not based on fear like Dark class moves. If the psychic power of Esper class ponies intrigues you, just wait until you see what they can do.

Learn about some Esper Attacks below!

Tuesday, February 23, 2016

Battle Gem Ponies DevLog #61 (Magfest 2016)


     This week completely consisted of Magfest. I met contacts, attended tons of panels, made some friends, saw some awesome people, got inspired to cosplay hardcore next year, and danced my feet straight off. Game development will resume tomorrow as the dust settles and I get caught up on the school work that was tossed aside.

Friday, February 19, 2016

Unlocking Category Matches in BGP


     I wanted to explain an idea I had a couple weeks back. It's about rewarding the player for playing random matches against strangers online. It's also about keeping special category pony selection relevant despite the small total of 60 different ponies to collect.

     Category matches in MLP are the equivalent to fan made Pokemon tournament rules like "Fire only" or "Little Cup" in which the only monsters you're allowed to compete with need to fit within that classification. A big feature I want BGP to have is an automatic rotation of category matches that fit with the seasons.

     I want a ghost/dark only Spooky Cup near Halloween and a Snowy Cup in winter and other monthly/biweekly challenges. I think it'll keep the community active, get people to try new pony teams, and let new people stand atop the leaderboards as a new fresh slate is made each time it changes. Alongside that I want a daily challenge that cycles more frequently as to keep the attention of daily users who could easily get bored and move on to the next mobile game.

    Time zones are going to make this a tricky thing to pull off universally, but since users need to be on the internet to participate, I can force the cups to sync with EST for simplicity and alert players when the challenge is about to change in-game.