It doesn't spell DOOM for the project or anything, it's just a demonstration that people need something more polished than what I launched with to make it at this point in Steam Greenlight's troubled lifespan. I'll try again via Steam Direct once the game is actually complete and see if I can get a different reaction on that platform. Just hoping that it doesn't end up costing an arm and a leg.
Tuesday, March 28, 2017
Battle Gem Ponies DevLog #115 (Miss One Mark, Make Another)
It doesn't spell DOOM for the project or anything, it's just a demonstration that people need something more polished than what I launched with to make it at this point in Steam Greenlight's troubled lifespan. I'll try again via Steam Direct once the game is actually complete and see if I can get a different reaction on that platform. Just hoping that it doesn't end up costing an arm and a leg.
Tuesday, March 21, 2017
Battle Gem Ponies DevLog #114 (Plugging Away)
Tuesday, March 14, 2017
Battle Gem Ponies DevLog #113 (Roster of 12)
Tuesday, March 7, 2017
Battle Gem Ponies DevLog #112 (Animating Demo Ponies)
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So, this is a thing that can happen now. Ridable ponies coming soon! |
There's really not a lot going on this week besides pony pixel art. Just finished making sprites to animate 6 new ponies that will finally give the demo some much needed variety. Now I have to import them into the game and make sure they look right in action.
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