Thursday, October 9, 2014
Unicorn Training: Populated Game World
That's it. The final room now has living things in it. The game world is finally alive! I feel like Farore finishing off a world's creation and leaving a triforce behind (I apologize to any readers who find that really nerdy). Every room is filled with the right enemies, treasure chests have items in them, gems are in cave walls, boulders block certain paths, and I even tweaked teleporting a bit to fix some glitches I noticed.
These next few weeks are going to feel like a roller coaster ride as I rush to finish this game once and for all! It's crunch time baby!
Tags:
Crunch Time,
Development,
Equica,
Unicorn Training
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