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Saturday, August 30, 2014

Status Report #53 (Sprite Outlines & Homework Galore)

     Sprites are all done and just need to be animated! This is the fun part of sprite making where I can see them in action. I also have to worry about mixing and matching certain sprite pieces for the more complex looking baddies. I'm also gearing up toward running a game development club at school.

This week in game dev can be found below!

  • Rest
  • Enemy Sprite Outlines
  • Found Musicians
  • Created Skype Group To Communicate With Musicians
  • Starting A Game Developers Club

     Lessons Learned:
  • Feels Good Having Someone Else On Music
  • Being This Close To Release Is Way More Exciting Than My Other Projects
  • Starting A School Club Is A Hassle, But We Desperately Need One

       The pain of making these outlines will stick with me for a while and give me a better sense of how long it takes to make a sheet for a single enemy idea. It'll be interesting to see how I approach remaking these guys from an overhead perspective in Unicorn Quest senior year. I might even simplify their designs a bit to keep them smaller and easier to do.



     I'm starting too think about what I'll do for testing my class project next semester. I can run some open pre-alpha tests to get feedback from people who visit my site and see if the gameplay is well received. I don't plan on any big beta tests for Unicorn Training because it's so small and straightforward. I'll just play it myself and have a few friends play through too to look for bugs and unfair scenarios.

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